Search found 5 matches
Search found 5 matches • Page 1 of 1
- Fri Jun 30, 2017 12:52 pm
- Forum: Suggestions
- Topic: Class based experience rewards ideas
- Replies: 4
- Views: 551
I'm not a fan of this suggestion, due to the fact that it will only add to the notion that "you're doing it wrong" and would take away the exploration aspect. One could argue you can still explore but you would still have a better strategy cut out for you due to these mechanics. All in all...
More classes,this means more team compositions in game and more ways to play uar even playing the same mission. I think uar lacks on defensive specialist units for fight agains SFAAT, variety for medics and exploit the variety of weapons like sniper, shootgun, etc. who had 2 or - classes who used t...
#1 New classes (reaper, tank, ...) #2 New modes (a shorter mode maybe, ...) #3 New zombies #4 New modifiers (...) #5 New chapter variations (be done with the new ch 4, ch 1 by Billyum, ...) This is abit how I feel at the moment. I don't have any ideas on modes, zombies or modifiers at the moment. M...
- Fri May 05, 2017 1:23 pm
- Forum: MOS suggestions
- Topic: M.O.S Suggestion "RCT Operator" aka Bastion
- Replies: 0
- Views: 501
Hello I have a suggestion for a new operator called "RCT Operator" (Remote Controlled Turret Operator) . The main purpose for this operator is to provide your team with direct fire support, like a bastion if you will. Before I start with the 4 abilities I want to mention that any feedback ...