Search found 19 matches

by Lazarus
Mon Feb 19, 2018 8:30 am
Forum: Suggestions
Topic: FSS player help
Replies: 1
Views: 828

Re: FSS player help

Hi I also feel FSS need some love. It's been like this since UA2 and it's annoying to type while there is too much action goin on. One thing that that is the most annoying for me is setting direction of fire missions. Instead of writing -d 90, -d n etc maybe it would be better to use mechanic simila...
by Lazarus
Thu Jan 25, 2018 7:21 am
Forum: Bug reports
Topic: Medic, Riflemam flare
Replies: 2
Views: 791

Re: Medic, Riflemam flare

Ups, you are right. I was convinced that 95k is WO5 but its 120k.
My bad.
by Lazarus
Wed Jan 24, 2018 8:22 pm
Forum: Bug reports
Topic: Medic, Riflemam flare
Replies: 2
Views: 791

Medic, Riflemam flare

Hey
Flare gun that should unlock on Medic and RIfleman on WO5 doesn't work. Screen attached showing me playing as WO5 medic and flare gun is disabled. Tasted it with Rifleman and it doesn't work as well.
Laz.
by Lazarus
Sun Jan 14, 2018 12:28 pm
Forum: Bug reports
Topic: Pheonix - bugs and suggestions
Replies: 9
Views: 1717

Re: Pheonix - bugs and suggestions

Hi I encountered another potencial bug. Once to do with Pheonix and one general: 1. After Pheonix died but had PheonixRebirth was ready, the bonus mission with Scientist triggered. So mission was up and one second later Pheonix resurrected by himself. There were other medic in game as well but he di...
by Lazarus
Sat Jan 13, 2018 1:33 pm
Forum: Bug reports
Topic: Pheonix - bugs and suggestions
Replies: 9
Views: 1717

Re: Pheonix - bugs and suggestions

There is still something wrong with picking medics.
In attachement 2 screenshots showing that after picking 1 CombatMedic you cant pick any other CombatMeds or Pheonix. Both are set to to 0. Screensshots showing old pick wersion on bottom-right of the screen.
by Lazarus
Sat Jan 13, 2018 12:12 pm
Forum: Bug reports
Topic: Pheonix - bugs and suggestions
Replies: 9
Views: 1717

Re: Pheonix - bugs and suggestions

Hi Znimu For the Blood in Blood out you could change the effect of SI so it is a bit different for both classes. On CombatMed it would work for transfusion and on Pheonix it could add some healing buff for stimulants. For now we have: Combat medic with SI heals for: - 2 charges of Transfusion 250HP ...
by Lazarus
Fri Jan 12, 2018 10:16 pm
Forum: Bug reports
Topic: Pheonix - bugs and suggestions
Replies: 9
Views: 1717

Pheonix - bugs and suggestions

Hi, things I observed after playing few rounds with PheonixMedic: - PheonixMedic isn't shown as pick in lobby pick preview - while teammate is dead you don't see a shield on his body on minimap, like while playing CombatMedic - the exp reword bonus for healing teammates doesn't work (as with CombatM...
by Lazarus
Fri Jan 12, 2018 7:48 am
Forum: MOS suggestions
Topic: MOS Sapper
Replies: 0
Views: 801

MOS Sapper

Hi there, I read here quite a few cool new MOS ideas so I decided to throw in my own, I had ever since UA3. MOS: Sapper A hybrid of support and demolition expert MOS. Can be build as support char or semi dps. Basic stats exactly the same as Engineer. Same HP, energy, weapon type shotgun etc. Only th...
by Lazarus
Tue Jan 09, 2018 6:17 pm
Forum: Bug reports
Topic: Reaper - potencial bug.
Replies: 3
Views: 887

Re: Reaper - potencial bug.

Znimu, another thing I noticed while playing Reaper. Plasma rifles say in description that they are for Ghost only. Change description for Ghost and Reaper :)
by Lazarus
Tue Jan 09, 2018 7:38 am
Forum: MOS suggestions
Topic: MOS Assault Engineer
Replies: 5
Views: 1636

Re: MOS Assault Engineer

Interesting hybrid concept.
It would be fun if Pilot got ejected from Mech if it gets destroyed. Something like forced lift boots, always in direction in whitch Mech was facing. Second life with broken leg and arm :)
Also consider making it harder so that Mech isn't operetional if Pilot leaves.

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