Billyum wrote:I've decided to not bother with the rework, I don't want to put the time and effort into changing the Reaper when people already like it as is.
Oops, I did it again ? =/
(No, that wasn't me quoting Britney Spears at all...)
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Re: Which MOS next ?
Oops, I did it again ? =/ (No, that wasn't me quoting Britney Spears at all...)
Re: Which MOS next ?Well, I think I've already called it, but I prefer a lot the cluster bomb, with a short range AoE damage that cripple enemies to facilitate kiting. That'd be much better than the plasma nade for kiting (the 8% slow is straight up ridiculous). On the other hand, I'm not sure it is the role of the Rea...
Re: DPS Cav scout and Platoon Leader with VTLet's start out with petty remarks (else I wouldn't really be me) : ⋅ PL aura is 15% when maxed. ⋅ Automatic rifles AS is 0.125 when bursting, 0.2 in mean (0.167 with Burst Upgrade ), so unless you're toggling Fire Burst , you're not reaching AR attack speed - and you're no matc...
Re: Platoon LeaderI still don't like this version of Redeploy - a phantom is gonna travel the whole map to pick up those who accepted ? Or is it one phantom per soldier ? I think if the PL were to call a phantom, he would call it to himself. Also in term of gameplay, this ability allow the squad to scatter more easil...
Re: SDM rapid fireI think the SDM is supposed to be kind of a huge range AR. I'm afraid such change would lower quite a bit it's efficiency in covering its mate, and particularily in being the super anti-pmc unit. On the other hand, I still haven't given up on seeing one day a real sniper class, that would focus on k...
Re: Rework : MutationsI meant, actually each T1 spawning raise IL as well as failing objectives (with the increase varying according to the difficulty). Do you plan to change it ? Because right now the IL with suddenly rise (and sometime a lot) each time T1 hords spawns, and you can't prevent it (but u can lower it back ...
Re: Rework : MutationsI'm happy to see mutations finally getting attention =) What about the possible evacuation we discussed so long ago ? you know, like if IL goes > 70, a vote starts to know wether we want to evacuate or not (and abandon the AO). In case it is votes yes, mission change to evacuation (other missions ar...
Re: PATCH NOTESDamn it, I don't play for a couple of weeks and now, I'll come back there will be 2 more classes o_O
... Maybe 3 since I'll still be busy quite a bit... Keep up the good work (well I hope it is good in this instance)
Re: New class : the FP-500 Combat WalkerNice one. tbh at start I was like "dafuk it's broken". Well, on second thought I guess it's alright, but I'd rather have it not be so polyvalent. My thoughts : not sure how pertinent it is to have 2 rockets skills. And that stun is damn long. Also the 1130 energy cost on level 3 might be a...
Re: Epic ScreensLove it <3
Did whoever put that paralysis trap know they always explode after some time, as opposed to explosives and claymore ? 'cause the screens look like it's not actually the bomber that triggered those explosives |