Bugs to fix list (archive)

Please report here any bug you find.
Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

Re: Bugs to fix list

Postby Znimu » Thu Mar 17, 2016 8:41 am

DragonS wrote:ln's stack here:
Screenshot2016-03-16 14_59_23_mk2.jpg

+mia's still got injure icon in SD board

Should be fixed.

DragonS wrote:mb remove rank rov from ln's cuz its not changing any way?

I don't understand what you mean.

DragonS wrote:zombie spawn invulnarabe&pause trigger activates 0.5-1sec after spawn.. ( so they spawn, move a bit, than get pause with almost unseen visual effect.. i still prefer unborrw effect, just maked by triggers..)

It had a waiting time between each zombies when several spawns (probably to prevent lags).
I have disable the waiting time, will have to see if it creates lags now.

DragonS wrote:first board that show players exp&nicknames on difficult choose part got bug with player show if any player leave game before game started:
Screenshot2016-03-16 14_52_25_mk2.jpg

Screenshot2016-03-16 14_53_44_mk2.jpg

(Northstar left before game started)

Should be fixed.

DragonS wrote:convoy problems:
Screenshot2016-02-21 18_36_43_mk2.jpg

Screenshot2016-02-26 02_30_56_mk2.jpg

Is the problem that they spawn to fast, but the convoy moves normally after ?

DragonS wrote:guslani civs "stuck" or just out of triggering area, cuz was moved by morbus
Screenshot2016-02-29 11_06_05_mk2.jpg

I think that he is stuck in the cliff, not sure if I can fix that.

DragonS
Posts: 210
Joined: Fri Jan 29, 2016 10:48 pm

Re: Bugs to fix list

Postby DragonS » Mon Apr 04, 2016 6:11 pm

contains:
-some number of tk from pvt.. just for info
-convoy bug in valor (pld first car death bug)

UARfun(and convoy bug).rar
(951.11 KiB) Downloaded 37 times


-dont have -drop mark bug (pvt with mk44 -> select him type "-drop" -> items dropped, pickup them and do mission => minimap mark for items stay in where was items dropped(or in old inventory before drop)), doesnt gone till win.
dead account to prevent non-game discussions with znimu

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

Re: Bugs to fix list

Postby Znimu » Tue Apr 05, 2016 7:49 am

Convoys from ch 1 and ch 2 Valor should be fixed.

For the pings of the items, following a -drop command, did it happen recently ? I thought I had fixed this.

For the TK, I am studying the kick system, I think that it doesn't work right now.

DragonS
Posts: 210
Joined: Fri Jan 29, 2016 10:48 pm

Re: Bugs to fix list

Postby DragonS » Tue Apr 05, 2016 8:36 pm

green framework isolated places that need to be corrected
or decorations to put
or make passable

Screenshots.rar
(854.29 KiB) Downloaded 42 times
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Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

Re: Bugs to fix list

Postby Znimu » Wed Apr 06, 2016 10:00 am

Paths reworked.

DragonS
Posts: 210
Joined: Fri Jan 29, 2016 10:48 pm

Re: Bugs to fix list

Postby DragonS » Thu Apr 07, 2016 6:32 pm

little thing with new score statistic in the end of game

Screenshot2016-04-07 21_29_23_mk2.jpg
(366.47 KiB) Not downloaded yet
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Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

Re: Bugs to fix list

Postby Znimu » Fri Apr 08, 2016 11:36 pm

I have modified a little, is it ok now ?

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

Re: Bugs to fix list

Postby Znimu » Tue Apr 12, 2016 7:44 pm

There is bugs with items stacking system with a full inventory, since the last SC2 update.
I don't know yet what it is exactly.

For an example, if you pick 40mm, it can fill several MGL.
It seems too that mags spawned from the cache have only 1 charge.

If you have info, or think you know what happen, please tell me.

DragonS
Posts: 210
Joined: Fri Jan 29, 2016 10:48 pm

Re: Bugs to fix list

Postby DragonS » Tue Apr 12, 2016 10:38 pm

"It seems too that mags spawned from the cache have only 1 charge."
eh.. it always was 1 mag... didnt seen 3 charges in 1 mag item from cache.. ever

end statistic:
version 259, 8ppl in game - no bug
version 259, 12 ppl in game - same bug as in screenshot before
dead account to prevent non-game discussions with znimu

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

Re: Bugs to fix list

Postby Znimu » Wed Apr 13, 2016 8:59 am

DragonS wrote:eh.. it always was 1 mag... didnt seen 3 charges in 1 mag item from cache.. ever

OK, so it seems that there is no bug here.

DragonS wrote:end statistic:
version 259, 8ppl in game - no bug
version 259, 12 ppl in game - same bug as in screenshot before

I will check it, it could depend on the number of players. Can you tell me how many players there was in each game ?


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