PATCH NOTES

General announcements about UAR.
Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

Data mod Updated

Postby Znimu » Mon Jan 22, 2018 6:44 am

BALANCE :
- Phoenix : medical aura range set to 12/14/16 range (was 18).
- Ghost cryo rounds duration set to 1.5s (initially was 1s, I had upped to 2s).
- Reaper : pulse round burn duration set to 1.5s (was 2s).

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

2.680

Postby Znimu » Wed Jan 24, 2018 11:57 am

INVENTORY reworked :
- no more weapons and armors slots.
- the weapons and armors are equipped in any slots following piorities.
- Special Ops Kevlar > OPA > SPCS > Kevlar
- SOF-AR > Styner > MAR > HK > US MCR
- Minigun > MMG > SAW
- M142 > M79
- Only the best weapon/armor will be active.

With this new system, please ask before to give a weapon/armor to someone, maybe he prefers the one he already has.
For an example : I particularly don't like the SPCS (except in PMC) and it would bother me to receive one while I have a kevlar, I prefer mobility.

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

2.681

Postby Znimu » Wed Jan 24, 2018 7:21 pm

UPDATE :
- MOS icons added to the score board.
- Inventory preview in the squad list : bigger icons.

BUG FIX :
- Possible fix to allow to ping position of leavers (who were alive when they left).
- Prototype : Liquifier.
- Walker : minigun Hellfire.
- SDM : IDMR and Torrent fixed.

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

Data mod Updated

Postby Znimu » Fri Jan 26, 2018 10:17 am

BALANCES :
- Walker : range set to 21 (was 22), base damage set to 70 (was 75).
- Alligator : base damage set to 45 (was 50).
- Alligator : single HE CD set to 15s (was 13s).
- Alligator : HE Rockets CD set to 55/45/20/15s (was 50/40/17.5/13s).
- Reaper : base damage set to 58 (was 60).
- Ghost : incendiary rounds burn set to 80/s (was 90/s).


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