PATCH NOTES

General announcements about UAR.
Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

2.631

Postby Znimu » Sun Nov 26, 2017 7:06 am

BUG FIX :
- Some players were unable to vote if the lobby vote failed.

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

2.632

Postby Znimu » Fri Dec 08, 2017 4:51 am

UPDATE :
- Role call Reaper added.
- Role call ordered alphabetically.

- Cinematic : skipped for 80% of players vote.

BUG FIX :
- auto-start on RECRUIT mode fixed.
- The defeat trigger was called on undeads death.

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

2.633

Postby Znimu » Sun Dec 17, 2017 3:13 pm

BUG FIX :
- Skip cinematic for 80% of players.

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

2.634

Postby Znimu » Thu Dec 21, 2017 8:06 am

BUG FIX :
- M5 MAR fixed.

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

2.638

Postby Znimu » Sat Dec 23, 2017 9:17 am

BUG FIX :
- Fix for the 4-man lobby.

UPDATES :
- Martial Sanctions now remove only 0.2 move speed (was 1), but slows the attack speed a lot.
- Grenadier : shock doesn't affect neutrals any more (to prevent to stuck Akma).
- Reaper : available again.

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

2.640

Postby Znimu » Tue Jan 02, 2018 10:36 am

NEW :
- Different lights for the Walker only.

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

Data mod updated

Postby Znimu » Wed Jan 03, 2018 7:02 am

BUG FIX :
- Combat Walker : Overdrive fixed.
- Reaper : blue flare fixed.

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

2.650

Postby Znimu » Wed Jan 03, 2018 7:31 pm

BUG FIXES :
- Medical drone evac.
- Medical drone heal energy cost.
- Reaper : flare gun fixed.

CHANGES :
- Phoenix rebirth has now an icon.
- Phoenix : 2 charges for Stimulants / energy cost 60 (40 for improved stimulants).

BALANCE :
- LN Javelin Gunner AT rocket charge CD set to 100 (was 90)
- LN HE rocket charge CD set to 100 (was 90)
- LN AR Incendiary Rounds slow set to 80% (was 70%)
- LN SDM Rapid Fire attack speed set to 1.8 (was 2)

- Ghost radius of Incendiary set to 1.7 (was 1.8)

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

2.655

Postby Znimu » Fri Jan 05, 2018 6:47 am

BIG FIX :
- Sushis mode : heroes were not revivable if they transform when they were dead, it now waits for the heroes to be alive.

Znimu
Posts: 1190
Joined: Tue Jan 19, 2016 8:25 am

2.656

Postby Znimu » Fri Jan 05, 2018 7:16 am

BUG FIXES :
- Walkers and Alligators used to not benefit of Instructor SI for their reload time.
- Walkers and Alligators used to not benefit of QT SI for their reload time.
- SDM : Monomolecular Wire rebuilt (should not miss zombies any more, nor damage behind).
- The Prototype should now be greyed if the 3 medals are missing.

UPDATE :
- Alligator : message added at start for the crash flying over the RA facility.


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