Lickers

Tell me what you think about UAR.
User avatar
Billyum
Posts: 143
Joined: Fri Feb 05, 2016 5:15 am

Re: Lickers

Postby Billyum » Tue Mar 01, 2016 1:27 am

The Creepers still have the hydralisk model, The leapers are fixed though.

Znimu
Posts: 1197
Joined: Tue Jan 19, 2016 8:25 am

Re: Lickers

Postby Znimu » Tue Mar 01, 2016 5:08 am

OK I will fix them too.
Thanks for the report.

Kami no Varou
Posts: 142
Joined: Fri Feb 19, 2016 4:22 pm

Re: Lickers

Postby Kami no Varou » Tue Mar 01, 2016 5:16 pm

Also hydralisks have no dying animation, they juste disppear.

Znimu
Posts: 1197
Joined: Tue Jan 19, 2016 8:25 am

Re: Lickers

Postby Znimu » Tue Mar 01, 2016 5:38 pm

OK, thanks for the report. I will have to study it then, as my trick for that did not work. May need some time.

DragonS
Posts: 210
Joined: Fri Jan 29, 2016 10:48 pm

Re: Lickers

Postby DragonS » Thu Mar 03, 2016 7:38 pm

they got good camo now - not easy to detect them fast when they in group of zombies or in first secs when you busy with another things)
dead account to prevent non-game discussions with znimu

Znimu
Posts: 1197
Joined: Tue Jan 19, 2016 8:25 am

Re: Lickers

Postby Znimu » Thu Mar 03, 2016 8:57 pm

Should I color them in red or something ?

DragonS
Posts: 210
Joined: Fri Jan 29, 2016 10:48 pm

Re: Lickers

Postby DragonS » Thu Mar 03, 2016 9:10 pm

actually old green colore was better.. but can be another - just different from standart zombie colores and can be seen with nvg..
dead account to prevent non-game discussions with znimu


Return to “Feedback”

Who is online

Users browsing this forum: No registered users and 1 guest