New class : MOS Grenadier

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Fero
Posts: 10
Joined: Fri Dec 23, 2016 2:12 pm

New class : MOS Grenadier

Postby Fero » Wed Mar 01, 2017 8:28 pm

Last edited by Fero on Wed Mar 22, 2017 9:19 pm, edited 11 times in total.

6eXo9
Posts: 14
Joined: Fri Aug 12, 2016 9:06 pm

Re: MOS Grenadier

Postby 6eXo9 » Wed Mar 01, 2017 8:36 pm

interesting concept.. would he be able to pick up 40mm nades?

I'd say would be interesting to be able to load grenades of any kind into that launcher..like pick u p frag grenade, click a button convert it to ammo.

would like plasma grenade :D

HopeBringer
Posts: 60
Joined: Tue Jun 28, 2016 5:27 pm
Location: France

Re: MOS Grenadier

Postby HopeBringer » Sat Mar 04, 2017 10:21 pm

I really like the concept!

Znimu
Posts: 1211
Joined: Tue Jan 19, 2016 8:25 am

Re: MOS Grenadier

Postby Znimu » Sun Mar 05, 2017 8:22 am

OK I have finally read your suggestion Fero, and it seems interesting while relatively easy to build :)

What do you think about the cooldown of the 4 different grenades ? You don't say anything about that. (Edit : lol you wrote the CD, my bad ^^, except for the frag tho).
Following the idea of Exo, this class could use charges for the grenades which resplenish over time, and if he picks some grenades, he "transforms" them in to charges for the right ability (like the picked grenades).
Just an idea for now, maybe it is better to let the usual grenades to the other classes, not sure about that.

Fero
Posts: 10
Joined: Fri Dec 23, 2016 2:12 pm

Re: MOS Grenadier

Postby Fero » Sun Mar 05, 2017 12:08 pm


Znimu
Posts: 1211
Joined: Tue Jan 19, 2016 8:25 am

Re: New class : MOS Grenadier

Postby Znimu » Wed Mar 22, 2017 10:25 am

Topic moved, and updated by Fero, for people who want to study this new MOS.
Some balances, and light changes may still be done.
Have fun :merci:


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